graciela

In a world dominated by identity politics, we've become accustomed to identifying ourselves through multiple choice options and dropdown lists, asked to boil down all the complicated, multifaceted parts of ourselves into a handful of labels and multiple choice questions.

Taking place in a strange surrealist dream, Wisps is a narrative mini game that offers players a chance to investigate the nature of their own identity labels and the power of choice.

play wispsview the design blog
This project was created as a solo project for Stanford's CS 347G, Serious Game Design, over a time period of 3 weeks.
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